The Elder Scrolls V: Skyrim

Samuel Strongsword, a thief from Cyrodiil, crosses the border into Skyrim, a snowy province filled with magic, dungeons, and dangerous beasts. While there, he discovers he is the Dragonborn, a hero with the body of a mortal, and the soul of a dragon. He must harness their ancient magic of shouts to defeat Alduin, the Dragon God, the World Eater. NOTE: Not original, based off of the fifth title in the Elder Scrolls video game series.


18. The World-Eather's Eyire

The wind blew in Samuel's hair. They were at least a thousand feet in the air. They passed over Ivarstead and Windhelm before flying above the mountains making the border between Skyrim and Morrowind. 

Nestled in the mountains was a huge Nordic ruin. There was an outside walkway around the main building. A flume of light was bursting from the roof into the sky. Odahviing landed a ways from the entrance.

"This is as far as I can take you, Dovahkiin. Unslaad krosis. Many apologizes. When Alduin is defeated, I shall be sworn to your service. Fare thee well, Dovahkiin."

The red dragon rose into the air and flew away.

Samuel walked along the stone path, fighting a few draugr along the way. Once he close to the entrance, two bright green-skinned dragons landed in front of him.

"Drem yol lok, Dovahkiin. Greetings, Dragonborn. Yunrot nol Alduin. Tidings from Alduin."

The other dragon unleashed a fire attack. Samuel stabbed it in the chest and sliced the neck of the other. 


Samuel used his own fire to distract one dragon, so he could deal with the other. He stabbed it in the snout and it fell to his knees. He did the same to the other, while absorbing the soul of the first. All that was left were their skeletons. Samuel pushed open the ancient stone doors.


The interior of Skuldafn was a similar architectural design to Bleak Falls Barrow and Ustengrav, as they were built by the same people, Ancient Nords. The draugr walked the halls, looking for intruders to deal with. Samuel dispatched them easily.

He continued down the halls. An iron grate stood in front of him, with a puzzle to solve. He rotated pillars with animals carved on them into the correct positions. The iron grate slid open and Samuel continued down.

The path behind the gate led upwards, and turned sharply to the left. A larger chamber stood at the end, with draugr and Frostbite Spiders walking about. Samuel pulled back his bow, firing at a draugr. The spiders turned and crawled toward him. Samuel drew his sword and stabbed one, bashing the other with his shield. A doorway stood the end. Samuel walked through it.

Beyond the doorway was a Nordic puzzle door, like the one in Bleak Falls Barrow. It had three rings, each growing in size the farther outward from the center they were. A draugr burst from its coffin and drew a sword. Samuel spun around and sliced its chest, knocking it to the ground. 

Samuel recalled a claw was needed to know what order to put the rings in, and to open the door. He saw a diamond ornament in the shape of a dragon's claw was tied to the draugr. Samuel pried it off and looked at the symbols on it. Fox, Moth, Dragon. He turned the rings so they matched and placed the claw in the keyhole. The door slid open, shaking dust from the ceiling. 

Behind the door, Samuel could see a Word Wall. He approached the wall and a rune sign glowed blue. He learned the Shout as the words shimmered to English: Storm Call. He door to his right opened as three draugr kicked it. Samuel dispatched them and stepped through the door, back outside. 

The portal shot light into the sky. Night had fallen. In the cloudless sky, Samuel could just barely make out Windhelm. He walked over to the portal to see a figure in a red flowing robe standing in front of it. A golden staff with a dragon's head at the top was placed into a mechanism. The figure turned around.

It was some sort of draugr, a Dragon Priest. When Alduin ruled Skyrim, the Dragon Priests enforced their will, being the leaders of the Nords. As the dragons, and thus the Priests, became more tyrannical, the people rebelled.

This Priest, Nahkriin, wore a mask made of Ebony, black as night. He pulled the staff from the mechanism, and the portal closed. Nahkriin shot a fireball out of the staff. Samuel rolled to side and ran over to him, sword drawn. 


The priest was knocked to the ground. Two dragons, white as snow, landed near the closed portal. Samuel decided his new Shout had to be put to the test.


The skies darkened as clouds rolled in. Rain began to fall gently, then harder. Lightning flashed. A huge bolt cracked and slammed into one of the dragons, incinerating it. Samuel stabbed Nahkriin, while a lightning bolt struck him. The golden staff remained untouched. Samuel then focused on the second dragon, while absorbing the soul of the first. He slashed on its chest, then chopped at the neck. The beast fell, and Samuel absorbed his soul.

He picked up Nahkriin's staff and placed it in the mechanism. The portal area was a slightly raised stone circle. When he placed the staff, the ground broke apart like it fell into a sinkhole. A bright blue abyss greeted him, while chunks of stone floated in it. Samuel saw at least a dozen dragons flying toward him. A grabbed the staff and jumped into the portal. It closed seconds after he fell in.  

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