The Elder Scrolls V: Skyrim

Samuel Strongsword, a thief from Cyrodiil, crosses the border into Skyrim, a snowy province filled with magic, dungeons, and dangerous beasts.

While there, he discovers he is the Dragonborn, a hero with the body of a mortal, and the soul of a dragon. He must harness their ancient magic of shouts to defeat Alduin, the Dragon God, the World Eater.

NOTE: Not original, based off of the fifth title in the Elder Scrolls video game series.


4. Bleak Falls Barrow

To the right of the throne/dining room was a smaller room with a table and a map, with a walk-in closet library, and a normal closet with a bed in it. A man in blue robes was sitting at the table writing a letter. On the table was a an iron pedestal about the size of a blender. A pink glowing crystal sat on top of it. Several other letters strewn on the table were from someone called Del--something, but the rest was blotted out, presumably to preserve their privacy.

"Farengar," said Balgruff. "I think I've found someone who can help you with your... dragon project." He turned to Samuel. "Go ahead and fill him in on all the details"

Farengar smiled. "So the Jarl thinks you can be of use to me? Yes, I could use someone to fetch something for me. Well...when I say fetch, I really mean delve into a dangerous ruin in search of an ancient stone tablet that may or may not actually be there."

Samuel gulped. "Uhhh...okay...Where am I going, and what am I fetching?

"Ha. Straightforward. No need for tedious hows and whys. I like that. Leave that information to your betters, am I right?" said Farengar.

Samuel was beginning to not like the court wizard much.

"I learned of a certain stone tablet said to be housed in Bleak Falls Barrow, a 'Dragonstone', said to contain a map of dragon burial sites. Go to Bleak Falls Barrow, find this tablet, no doubt interred in the main chamber, and bring it to me. Simplicity itself."

"Anything I should know about Bleak Falls Barrow?" asked Samuel.

"An old tomb, no doubt built by the ancient Nords, perhaps dating back to the Dragon War itself. Ah, maybe you just want to know how to get there. It's near Riverwood, a miserable little village a few miles south of here. I'm sure one of the locals can point you in the right direction."

"Thank you," said Samuel. When he said thank you, he really meant: I hate you with all my heart and soul, why are you making me do this?

Samuel hired a carriage taxi service to take him as far as Riverwood. He asked an innkeeper where the Barrow was.

"Take the north road to Whiterun. Instead of following the paved path, there's a dirt trail leading up the mountain. Take that. You'll find an old staircase."

"Thank you."

"Why you're going there, I assume is confidential," chuckled the innkeeper. "Why any poor soul would go there of their own free will, is insane."


Samuel finally found the ruins, and ran up the steps leading to them. Today was not his lucky day, apparently, because four bandits had set up camp at Bleak Falls Barrow, and ran toward him.

"Bad time to get lost, traveler," they jeered at him.

Samuel pulled out his sword and struck one of the bandits across the face, leaving a permanent scar. He stabbed another in the chest, killing them. He caught an arrow someone fired at him, then threw it in the knee of the bandit who he had given a new scar. Samuel pulled out his own bow and shot the others in not even half a minute.

He ran up to the entrance, with symbols etched on the door. The symbols translated roughly to BLEAK FALLS BARROW.

Inside, the tomb was in a state of ruin. Most of the ceiling had collapsed, leaving piles of rubble everywhere. Samuel was hoping to escape the biting cold from Skyrim inside the tomb. With all the holes in ceiling, that wish was ignored by the Divines. A fire near a hall caught his attention. Two bandits, a man and a woman, were talking beside the fire. Samuel crouched behind a pile of rubble to eavesdrop.

"--no one knows we're here," said the woman reassuringly. "We'll be fine. Everything in this dump is already dead."

The man nodded. "That fool Arvel took the golden claw from us. Well find him somewhere in here. We stole the claw fair and square. That stupid owner of the Riverwood Trader has no idea his favorite shop item is actually the key to--"

Samuel sneezed. He couldn't stop it. The noise echoed through out the room. The man grabbed a mace and the woman grabbed a bow and walked over to Samuel. He gulped and grabbed the man's mace and bashed the woman's face with it, killing her. The man didn't have much time to mourn, as Samuel stabbed the him with his sword.

He ran over to the fire. Two sleeping bags made of animal skin lay by the fire. A chest also was set by the fire. Samuel lifting up the top, but it was locked. He pulled out a lock pick and the chest burst open. It was filled with nearly one hundred golden Septims, and several gemstones. Samuel put the gold and the gems into a large coin purse on the side of his armor. He closed the chest and continued on.

Samuel grabbed a stick off the ground and placed it in the fire, making a torch. He went down into the hall, raiding every burial urn he could fine.

Dumb Norse beliefs, he thought to himself. Spirits aren't real, and they sure as hell aren't offended when someone takes the gold the dumb Nords buried them with.

There were spiderwebs everywhere. Normal small, spiderwebs. But the deeper he went, the thicker the webs got. And bigger. Until they were ticker than his arm and covered a doorway.

"Help!" said a faint voice. "Please, help, before it kills me!"

"I'm coming!" Samuel shouted into the web-covered door.

Once the webs were gone, Samuel burst into the room, which was also covered in webs. Sacs of who-knows-what were hanging from the ceiling. A man was stuck in a bundle of webs that were covering the only exit.

"Cut me out!" he shouted. "It's coming."

Samuel was about to say What's coming? when a huge, monstrous spider the size of an eighteen-wheeler slowly dropped down from the ceiling. Samuel, remembering his encounter with the spiders in the Helgen Keep, cut off the spider's pincers. He jabbed the sword right up the creature's mouth, green blood spurting out onto his forearm. He pulled out the sword and spider fell over, dead.

"Good, you killed it," said the man who was tied up the webs. "Now, cut me out."

Samuel sliced at the webs. "Who are you?" he asked, trying to make small talk.

"Arvel. Arvel the Swift, they call me."

"Some bandits near the entrance were looking for you," said Samuel. "You still have the Golden Claw they stole?"

"Yes. I'm a bandit too. When I'm free, I'll show how you to use the Claw. I found out how. There's a door in the Hall of Stories, and--"

Samuel cut him free. Arvel fell to the ground and stood up laughing. "You think I'd share the treasure with you? HA!"

He ran away, and Samuel now understood why he was called Arvel the Swift. He ran after him, into a larger chamber lit with dim torches. A coffin lid burst open, a draugr with glowing blue eyes and armor climbed out of it, grabbed a sword from the coffin, and stabbed Arvel in the chest. Two others awoke, and focused on Samuel. He ran down into another room, avoiding a very obvious pressure pad trap. The dragurs, however, were not so lucky. The first one to wake stepped on it and a massive gate of spikes slammed into him and the others. He ventured on into the deeper areas of the barrow, until he came into a room with a small river in the middle. The doorway in front of him was caved in, and another dragur kicked his coffin lid open, but Samuel dispatched him easily. He turned to the right and saw a small portcullis leading into a cave. He pulled the chain next to it and stepped in. 

The river trickled through the cave, gushing over the edge into an outdoor area about thirty feet away. Samuel ran over to it and saw a rock bridge over a long fall. A dragur looked at him from the bridge and growled, running to the right of the bridge. Samuel turned and saw a tunnel going downwards. The dragur climbed up to him through said tunnel and attacked him. Samuel blocked the attack and kicked the dragur down, and it rolled back to the bottom. Samuel threw his sword into its chest, and ran down to get it back. (It was a very nice sword.)

He crossed the rock bridge and up through another tunnel, and saw the dim yellow light of a torch. He was back in the barrow.

There was much more in this area. A few dragur, puddles of oil that Samuel set on fire and nearly killed himself with, but he kept going forward.

A wooden door, etched with symbols, stood in front of him. The symbols translated to HALL OF STORIES.

Samuel opened the door and gasped. The walls of the hall were carved expertly, better than anyone back in Cyrodiil. There were bearded heroes beheading dragons, armies fighting elves, and so much more. At the end of the hall was a door. The keyhole, in the middle of the door, was shaped like the Golden Claw. Samuel took it out of his coin purse and looked at the symbols on it. Three circles were on the claw, one on top of the other. On each circle was animal. The top one was an owl, the middle one a dragonfly, the bottom one a bear. On top of the keyhole were interchangeable half-circles. The symbols on each half-circle matched the ones on the Claw. Samuel pulled out the top half circle and switched it with the middle one. The bottom one stayed the same. He put the Claw into the keyhole and gasped. The door slowly slid open, shaking dust from the ceiling.

The next room was bigger than the throne room in Dragonsreach.

It was mostly empty. In the middle of the room was a raised platform, with stairs leading up to it. At the edge of the platform was a stone wall with strange symbols carved into it. No one knows what they translated to, as Samuel was the only one to see them and live to tell the tale, and he didn't speak Ancient Nordic. 

One of the symbols was glowing electric blue. Samuel walked up to it and a blue wind came out of the symbol and into Samuel. Suddenly, he could speak Ancient Norse. The symbols shimmered and became English.

"Word of Power: Force, Unrelenting Force?" read Samuel. "What's THAT supposed to mean?"

He turned around and saw chest next to a coffin. He opened the chest. A few more hundred coins were inside. Samuel took them and a dragur burst out of the coffin. This wasn't any old dragur. This was a Dragur Lord, the one who led the dragur of Bleak Falls Barrow. He looked at Samuel with his red, soulless eyes and charged at him with his sword. Samuel kicked his undead groin, which shattered to pieces. The dragur was even more enraged. Samuel blocked and parried the Lord's sword strikes. To be fair, the undead king had been rather out of practice for at least two millennia. Samuel lopped off the Lord's head. He peered inside the coffin and a a brown stone tablet, with the words DRAGONSTONE etched on the top. He put it in his backpack and opened the exit door, back into Skyrim.

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